Givere’s footfalls echoed down the corridor despite his careful steps and the soft leather of his boots. TAP-Tap-tap-tap-ap-p-p. TAP-Tap-tap-tap-ap-p-p. TAP-Tap-tap-tap-ap-p-p. He clung to the walls as he tried to tiptoe, occasionally glancing over his shoulder. TAP-Tap-tap-tap-ap-p-p. The walls were an ancient, rough-hewn rock fitted together with no mortar. The stones glisten red in the torchlight with sweat from the moist air, giving the illusion that the walls were oozing blood. Even without the sweat, he would know by the chill that he was far underground.
Gevere was nearing the end of his quest. If all indications were correct, the Sword of Nature was down in the deepest dungeon, a place that hadn’t been seen by human eye in millennia. The 14-year-old had braved many trials to make it this far and so was cautious – the rough-rock-hallway seemed too easy!
A sudden noise, BAM-Bam-bam-bam–am-m-m, sounded out. Givere spun around, waving the torch. Nothing. It was empty. He continued on, the sound ringing in his ears.
The corridor ended with a large oaken door.
Gevere pulled out the large key that Vitholine, the great mage, had given him before the wizard had dove off of the 10,000 foot Ever Falls to combat the evil Anaconda King.
The key fit!
Reluctantly the key turned. There was an audible “CLICK-Click-click-click-ick-k-k” as the lock freed up after four thousand years of sitting in one place.
The door wouldn’t budge at first. The teen put his shoulder into it. It began to move! Creeeeeeeeeeeeeeeeeaaaakkkkkkk!
There was light in the crumbling chamber beyond.
An ancient woman with wild long hair stood up and pulled the shimmering green sword out of its scabbard. Gevere studied her. She was both ancient and young, her matted, long grey hair framing a beautiful face. She turned to a shrine and said….
“Beep! Beep! Beep!”
The woman turned to Gevere. “What in the Hell is that racket?!?!”
“Oh, sorry, it’s my cell.”
The director walked out from behind the camera.
“What’s going on? That was a perfect shot! Ruined! OK, everyone back to your places. Everyone but you, Gevere, come here and tell me why you had that thing with you?”
The boy’s thumbs were flying across the phone but he looked up on hearing his name.
“What do you mean? It is the ultimate rudeness to not answer when a friend texts you! Poor Josquin just got out of Math class and needed to talk!”
The director sighed and held out his hand. The teen reluctantly dropped the phone into it.
“OK, starting with Gevere opening the door. Places everyone. Scene 42, take 15, and roll em! Action!”
The door slid open and the hero, Gevere walked in. He looked a bit distracted and not too happy as he slid into the deepest dungeon of the haunted Castle Orb!
After my serious take last week, we needed some relief ;) Also, the photo screamed “Fantasy”, so I couldn’t write a true fantasy, could I?